

Survivability and sustain is unparalleled.Regardless, if you’re looking for an ultra-safe archer and you’re just trying to level the bow skill line, this might be worth looking at.
Eso camouflage hunter pro#
However, due to their jabs skill, you’re not incentivized to go far from the boss, thus negating the major pro that the bow can provide to the build. But hey, representation, I guess? The best thing about being a templar is the survivability and sustainability that the class naturally provides. Templars aren’t the first class I’d think of when thinking about a bow build.

8 seconds in my opinion is to short to work with. Increase Minor Beserk duration after critically hitting a player from stealth.Basically i'd like this ability to function like detection potions. This ability in my opinion should be used to find players in stealth without them noticing, not alerting your enemy that they have been exposed. Remove the reveal stealthed and invisibile detection function.Introduce a new function that increases detection radius while active for say 15-30 seconds.
Eso camouflage hunter how to#
How to improve Camouflage Hunters functionality: I find it funny how Radiant Mage Light is flat out superior for this roaming stealth detection type play-style even though it is the opposite and encourages you to be out of stealth since it mitigates incoming stealth damage. but it is very hard to do so with the cost and the fact stamina regen is disabled while moving. Camouflage Hunter is the reveal ability in my opinion that should be used in stealth while on the move because of its minor beserk function.

Uses stamina which is disabled while sprinting and moving in stealth.The detection radius is half of Radiant Mage Light.The magicka equivalent is easier to use for stamina builds when comparing costs. The cost is extremely high for stamina builds.Here are my issues with Camouflage Hunter: Upon activation be granted Empower for your next attack for 5 seconds. Passive function for being a mage guild ability: 2% magicka regen and maximum magicka for being slotted. Passively grants 10% spell critical chance. Passive functions: Prevents 50% damage and the stun by stealth attacks (includes attacks from invisibility which stun, ex: surprise attack from cloak). Players detected will be exposed and unable to go back to stealth or invisibility for 3 seconds. Function: Allows you to see stealthed or invisible players around you for 6 seconds. Cost: 2788 magicka (in 7 medium, 0 cp in magician) Let me show you why with a quick comparison to another ability that is basically the same. In my opinion, this ability costs way to much for the function. Passive function for being a fighters guild ability: 3% weapon damage while slotted. Passive function's: Grants Minor Beserk on critical hits from crouch (not invisibility) for 8 seconds (included critical heals), 10% critical chance while slotted. Function: Allows you to see stealthed or invisible players around you for 5 seconds. Cost: 4224 stamina (in 7 medium, 0 cp in warlord) So Camouflage Hunter, what is it, what does it do, what does it give you passively? However i'd like to discuss its functionality and why i believe this ability need a rework. This particular discussion will be pointed towards PvP, this ability is very good for slotting in PvE for the various passive buffs granted. Hello i'd like to see this particular fighters guild ability revamped.
